Due to additional content being added into the game, information on this page is frequently updated. You can help out this wiki by fixing any errors on the page or adding missing information.
This page is directly sourced from the Discord/Release Notes descriptions of updates and hot fixes!
If you'd like the most up-to-date information, following the official Discord Server's #announcements and #heads-up channels for notifications will ensure you get the information as soon as it's posted!
New content generally releases first on and is temporarily exclusive to Apple Arcade, the subscription service where that the game originally released.
A new version on Apple Arcade is timed to release approximately every 6 weeks (usually at or near the start of a new event) and includes:
"Our intent is to have Switch/PC follow Arcade by 1-3 updates (or ~ 6-18 weeks) for our standard content cadence. Switch and PC will likely be offset by ~2 weeks, though promotional opportunities may affect that target."
- Sunblink in their official Discord server, "Updates Across Platforms" FAQ
For various reasons, regular content updates usually release on Steam (PC) before Nintendo Switch. Bug patches are also easier to push quickly to Steam (PC) than to consoles.
The developers have confirmed that City Town will be released as a single paid DLC release, planned for Q2 2026 (April - June).
General Updates & Announcements
Content Update 4 Coming Soon! (November 12, 2025)
Content Update 4 is currently targeting late November or early December, and we are excited to get it to you as soon as each platform approves it! :balloons:
Currently, Nintendo Switch users are expected to receive the update in late November / early December. Steam and PlayStation 5 users are expected to receive CU4 in late November (mid next week).
CU4 will bring all platforms up to the Friendship Island content through 2.11, introducing new quests, adorable visitors, dreamy furniture, and even the debut of amphibian avatars! :keroppi:✨
🍄🍄🟫 Thank you all for your patience, love, and support! We’re so excited for everyone to experience this new update~
- Sunblink's Swampy, in their official Discord server, "Update" Announcement
Previous General Announcements (2025)
Past HK 50th Anniversary Event Content (October 20, 2025)
Now in Interlude of Dreams (10/19-11/2)
Bubbles & Bubble Recipes: Bubbles will spawn 5/day throughout the Interlude of Dreams. We’ll also be giving out a Sunblink Mail with 150 of them (and this info)
50th Anniversary Original Items: These are available in the “Past Items” tab of Interlude of Dreams
50th Anniversary Iridescent Items: These are available in the “Past Items” tab of Interlude of Dreams
Now in Hello Kitty’s Birthday Window (10/30-11/5)
50th Anniversary Golden Items: These are rewards for collecting all of the Hello Kitty collectible cards. While these were initially released during the Anniversary event last year, they weren’t tied to it. These collectible cards are NOT time limited. Once they spawn, they are available forever, so no need to rush. They will NOT disappear at the end of the birthday window.
Bowblossoms: Similarly, Bowblossoms will spawn during Hello Kitty’s birthday window. While we know this is shorter than Interlude of Dreams, it’s similar to the Happadils that spawn during Happy Haven Days.
The Collectible Cards and Bowblossoms had to go into Hello Kitty’s Birthday window to meet Sanrio guidelines around Hello Kitty’s iconic items staying associated with her.
Overall Event Tuning
Wanted to clarify our event best practices:
Our guidelines for events is to have players able to get “1 of everything” when playing about 70% of the time
This has never taken into account duplicates or all colorways, though we’ve traditionally tried to send out mails with supplemental currency at the end of events to help our decorators
Events intentionally vary in their tuning: some, like Month of Meh, have an overflow of event currency, while others veer closer to the 70% rule; keeping variety is important to us
Secondary events (like Interlude of Dreams) don’t provide currency via daily quests; daily quests only provide primary event currency
Because the Interlude of Dreams does not meet our 70% threshold, we’ll be sending out a good supply of Cantgetium in our Sunblink Mail as well.
Capped Event Items
We’ve been in the process of removing event item caps in most places (except for palettes, emotes, and NPC outfits, where it wouldn’t make sense). For the HK 50th Original Items, Sanrio specifically requested that we keep these feeling special, which is why they still have the 1/1 cap.
However, because AA players were able to trade them for a period of time, they could potentially be locked out of getting one back. So, we will be sending a set to all players, likely after the conclusion of the event.
Note that we also had to keep the single cap on Give & Gather character items, since they are character-based and have specific game functionality tied to them.
Trading Dyeables
We’re updating dyeable event clothing in the future to be “rare” (purple) and tradeable. It’s unclear if this will make it into CU4.
We’d like to share an important update on the status of City Town. This message includes information relevant to all platforms, so please read carefully.
Recently, we began our City Town DLC closed beta with the goal of launching Part 1 on Switch, PC, and PS5 by the end of this year. However, feedback from the beta made it clear that we still have a significant amount of work to do in order to reach the level of quality this release (and our players) deserve.
We always try to deliver the best experience possible. We’d like to integrate the feedback (and our learnings from Wheatflour Wonderland) and make City Town the best it can be, rather than rush it out before it’s ready. With that in mind, we’ve updated our roadmap: the City Town DLC is now planned for next year, likely around Q2 2026 (April–June). It will be a single paid release, similar in structure to Wheatflour Wonderland. Pricing details will be shared closer to launch.
For Arcade players, the next major update (2.11) will include substantial changes to City Town—featuring a completely redesigned map that improves gameplay flow, storytelling, and navigation. We’re also reworking main storyline progression over the next few updates to remove most (if not all) of the “wait a day” style quest requirements, replacing them with gameplay and friendship-based requirements instead. This has been one of the most frequent pieces of feedback across all platforms, and we hope these changes will create a smoother, more engaging experience for everyone.
For Switch, PS5, and PC players, our free update, CU4, will be coming mid-December. CU4 includes new event content, a new flower, additional visitors and gudetama, and many quality of life improvements and bug fixes.
We’d like to extend our heartfelt thanks to all of our closed beta participants for their valuable feedback, and to our Arcade community for your ongoing support and insights around improving City Town. We’re committed to bringing City Town to all platforms as soon as it’s ready.
Thank you again for your patience and understanding.
Hello Friends! We have identified and are fixing the following issues in the next patch:
Wheatflour Wonderland
"Dessert-ed Boat" will now be required before players can obtain the "Rescue! Friendship Island Awaits" quest
Fixed issues where players may not receive rewards after playing many rounds of Cogimyun's Hide and Seek
Fixed an issue where players weren't able to gift quest items if they've already gifted Cogimyun on a given day
Misc
TOPHAT should no longer appear especially glitchy
The Furniture Customizer and other crafting menus will no longer appear "whited out"
Hello Kitty Flooring is returned to its intended look — it should no longer flash and blink
Jam Jamboree's Berry and Raspberry hats now have their stems fully textured
Starfall and Paper Parade glasses will no longer have white frames
Wheatflour Wonderland is Here! (September 18, 2025)
After a little potion mix-up, Kuromi and My Melody accidentally open a portal right inside Hello Kitty's Cafe, leading to the whimsical world of Wheatflour Wonderland! 🌾✨ Help Cogimyun chase her dreams with the help of the Wheatflour Guardians. Get ready to craft magical wands, uncover the secrets of sparkling gemstones, and transform into cute critters.
🪄 In Wheatflour Wonderland, you can:
♡ Befriend Cogimyun, with 35 Friendship Levels to unlock
♡ Cast magic with the help of craftable wands
♡ Hunt down Wheathearts hidden all around the world
♡ Dive into brand new minigames
...and so much more!
🌐 Nintendo Europe / Aus players can get Wheatflour Wonderland Sept 23rd!
Playstation players can experience the magic starting October 2nd!
Wheatflour Wonderland, HKIA's first DLC, coming September 18th (July 31, 2025)
Moments ago, during Nintendo Direct, Sunblink and Sanrio announced Wheatflour Wonderland, the first-ever DLC for the critically acclaimed cozy life sim Hello Kitty Island Adventure. A massive expansion into a whimsical world, Wheatflour Wonderland launches September 18 for $14.99 USD on Nintendo Switch and PC (via Steam), free on Apple Arcade and coming Oct 2 to PlayStation 5.
When Kuromi and My Melody spill a magical potion on a bunch of flour in Hello Kitty’s cafe, they open a secret portal to Wheatflour Wonderland, a whimsical world of waving grain, bright stained-glass castles, mysterious ruins, and more than a little magic. Suddenly, Cogimyun appears with an urgent request: restore the Wheatflour Guardians and unlock the Ancient Citadel, where a great treasure resides!
Wheatflour Wonderland adds the largest new world since the game’s launch, new cooking and crafting opportunities, magical new friends and more secrets than you can wave a wand at. Key DLC features include:
💛 New Friends - Cogimyun, the adorable wheatflour fairy first introduced by Sanrio in 2015, joins the island adventure. Cogimyun offers an unprecedented 35 levels of friendship that unlock new quests, new abilities, and a unique furniture set just for her. Plus, befriend Ebi Fry and Cogimyun’s brother Cogimyon, who unlock new mini-games where you can earn themed furniture and other prizes.
💛 Fantastic Wands - Players can create and customize their very own magic wands to cast magic and transform into critters and items. Plus, new wands open the way to new puzzles and challenges; craft them all by finding gemstones and Jemmies throughout the land.
💛 Magical Heroes, Assemble - Uncover tons of new outfits and accessories befitting magical heroes. With your friends assembled, transform into the Wheatflour Guardians of legend to help Cogimyun realize her dreams!
💛 So Much to Explore - Find collectible Wheathearts around the world by using magic, solving environmental puzzles, and unearthing secrets. Exchange them at the Wheatheart Tree for themed rewards.
💛 Slurp Up New Foods - Find Noodle Grass in Wheatflour Wonderland to craft new, noodle-based foods like instant ramen, spaghetti with meatballs and more.