Flowers
Due to additional content being added into the game, information on this page is frequently updated.
You can help out this wiki by fixing any errors on the page or adding missing information.
Flowers are plants that can be grown from wild Seeds, seed packets, and seedlings planted in Flower Plots.
Besides containing information on flowers as an item, this set of pages serves as a guide to the mechanics of flowers. The different page tabs have information as follows:
- Flowers (this page): General information about terminology, growing and managing flowers, and other basics.
- Types: Further details on the different flower types and how to obtain them.
- Patterns: Further details on the different flower patterns and examples of what they look like.
- Breeding: Extensive guide on how to breed flowers, including charts for flower colors and pattern compatibility.
- Other Resources: Organization resources (maps and checklists), links to video guides, and example breeding layouts.
For information on pink Gift Flowers that contain items, go to "Gift Flowers". For information on
Rainfall Flowers, go to "Rainfall Flowers". For information on the
"Flowers" collection, go to "Flowers (Collection)".
About Flowers
There are many types (or species) of flowers, including native flowers for the different regions of Friendship Island and flowers that are only obtainable during certain Events. Flowers come in limited colors by default, but new color variations are obtained through breeding different flower colors together.
After several days of growth (that can be sped up by watering daily), flowers will bloom and be able to be plucked for their flower. The plant will regrow afterwards. Plucked flowers can be used at the
Creation Station or placed into Flower Boxes located around
Friendship Island, most commonly near the signs of
Visitor Cabins. There are also many flower boxes around
City Town, but it has no space to grow flowers.
A group of Flower Plots is a Flower Patch. An entire patch can be affected at once by most actions by holding down the button for that action.
Flowers with a special pattern applied on top of their color are sometimes referred to as "rare" flowers in the game. These rare flowers can cross with other flower types to breed their main color or breed their pattern into the other type. A default pattern can be obtained, with some luck, by applying Fertilizer. Hybrid flowers are rare flowers with different pattern colors, most often obtained by breeding patterned flowers of the same type together.
If the player converses with Wish me mell and asks her about flowers, she will explain the basics of many of the topics also covered here.
List of Flowers
- Refer to the "Biome Compatibility" chart if interested in where each type will grow or "Breeding: Pattern Chart" for compatible non-default patterns.
List of Regional Flowers
- Refer to "Types: Order of Obtaining" for how to unlock the different regional flowers.
Image | Name | Tags | Rarity | Seed Packet |
Seedling | Default Colors |
Default Pattern |
Source |
---|---|---|---|---|---|---|---|---|
![]() Bellbutton |
Bellbutton | ![]() ![]() |
Common | ![]() |
![]() |
█ white █ yellow █ blue |
![]() Ombre |
![]() ![]() |
![]() Dandelily |
Dandelily | ![]() ![]() |
Common | ![]() |
![]() |
█ white █ red █ yellow |
![]() Ombre |
![]() ![]() |
![]() Penstemum |
Penstemum | ![]() ![]() |
Common | ![]() |
![]() |
█ white █ green █ sky |
![]() Ombre |
![]() ![]() |
![]() Tulias |
Tulias | ![]() ![]() |
Common | ![]() |
![]() |
█ red █ yellow █ violet |
![]() Ombre |
![]() ![]() |
![]() Hibiscus |
Hibiscus | ![]() ![]() |
Common | ![]() |
![]() |
█ hot pink | ![]() Ombre |
![]() ![]() |
![]() Ghostgleam |
Ghostgleam | ![]() ![]() |
Common | ![]() |
![]() |
█ white | ![]() Ombre |
![]() ![]() |
![]() Thistle |
Thistle | ![]() ![]() |
Common | ![]() |
![]() |
█ violet | ![]() Ombre |
![]() ![]() |
![]() Heavy Nettle |
Heavy Nettle | ![]() ![]() |
Common | ![]() |
![]() |
█ orange | ![]() Ombre |
![]() ![]() |
![]() Anemone |
Anemone | ![]() ![]() |
Common | ![]() |
![]() |
█ lime █ magenta |
![]() Ombre |
![]() ![]() |
![]() Dreampuff |
Dreampuff | ![]() ![]() |
Common | ![]() |
![]() |
█ mint █ cloud █ periwinkle █ cool pink |
![]() Ombre |
![]() ![]() |
![]() Frostfeather |
Frostfeather | ![]() ![]() |
Common | ![]() |
![]() |
█ ice | ![]() Frost |
![]() ![]() |
![]() Blazebulb |
Blazebulb | ![]() ![]() |
Common | ![]() |
![]() |
█ coral █ blush █ peach █ cream |
![]() Molten |
![]() ![]() |
List of Event Flowers
Image | Name | Tags | Rarity | Seed Packet |
Seedling | Default Colors |
Default Pattern |
Source |
---|---|---|---|---|---|---|---|---|
![]() Marigold |
Marigold | ![]() ![]() |
Uncommon | N/A | ![]() |
█ orange | ![]() Trim |
Random spawns: ![]() ![]() ![]() ![]() (Colorblaze Carnival only) |
![]() Eggwort |
Eggwort | ![]() ![]() |
Uncommon | N/A | ![]() |
█ white █ sky |
![]() Speckled |
Random spawns: Everywhere (Month of Meh only) |
![]() Petunia |
Petunia | ![]() ![]() |
Uncommon | N/A | ![]() |
█ magenta | ![]() Striped |
Random spawns: ![]() (Jam Jamboree only) |
![]() Bowblossom |
Bowblossom | ![]() ![]() |
Uncommon | N/A | ![]() |
█ warm pink █ seafoam █ lilac |
![]() Iridescent |
Random spawns: ![]() ![]() (Hello Kitty's 50th Anniversary only) |
![]() Poinsettia |
Poinsettia | ![]() ![]() |
Uncommon | N/A | ![]() |
█ white █ red |
![]() Patch |
Random spawns: ![]() (Give & Gather Celebration only) |
![]() Glowbal |
Glowbal | ![]() ![]() |
Uncommon | N/A | ![]() |
█ yellow █ sky █ hot pink |
![]() Glow |
Random spawns: ![]() (Lighttime Jubilee only) |
![]() Rose |
Rose | ![]() ![]() |
Uncommon | N/A | ![]() |
█ white █ red █ yellow █ pink |
![]() Ring |
Random spawns: ![]() ![]() (Hugs & Hearts only) |
![]() Happadil |
Happadil | ![]() ![]() |
Uncommon | N/A | ![]() |
█ yellow █ hot pink |
![]() Confetti |
Random spawns: ![]() ![]() (Happy Haven Days only) |
List of Recipes
Image | Name | Tags | Rarity | Source | Materials |
---|---|---|---|---|---|
![]() |
Flower Candle
(any flower type) |
![]() ![]() (3rd tag matches the flower's 2nd tag) |
Rare | Creation Station | ![]() |
![]() |
Rare Candle
(any pattern color) |
![]() ![]() ![]() |
Rare | Creation Station | ![]() |
![]() |
Flower Crown
(any flower type) |
![]() (2nd tag matches the flower's 2nd tag) |
Rare | Creation Station
Plans from Wish me mell level 16 |
![]() |
![]() |
Side Ribbon Bow
(any color and/or pattern) |
![]() |
Uncommon | Creation Station
Plans from Treasure Chest in Meadows Gazebo area |
![]() |
![]() |
Ribbon Bow
(any color and/or pattern) |
![]() |
Uncommon | Creation Station
Plans from "A Gift for Cinnamoroll" quest |
![]() |
![]() |
Hello Kitty Red Bow | ![]() |
Uncommon | Creation Station
Plans from "A Bow for Besties" quest |
![]()
|
![]() |
Hello Kitty Style Bow
(any color and/or pattern) |
![]() |
Uncommon | Creation Station
Plans from "Fashionuls" quest |
![]() |
Basics Summarized
Flowers have surprisingly complex mechanics, but as a quick summary of this entire page:
Flower Growth |
|
Quick Care | You can interact with an entire flower patch at once if you hold down the button for a few seconds, until the meter above your head fills. This works for ![]() ![]() ![]() ![]() |
Fertilize Often | If you want to breed flowers, make sure they are ![]()
|
Flower Types | Different flower types grow when ![]()
|
Breeding New Traits | Leave free spaces next to flowers you are breeding! New colors and patterns (with the exception of default patterns) only happen in seeds/seedlings spawned at reset.
|
Mixing Colors | Flowers of the same type can mix colors if their colors are compatible. Only specific colors mix. |
Getting Patterns | ![]()
|
Pattern Use 1: | The patterned flower — if breeding with a flower of a different type and color — has a chance at making a new spawn with the primary color of the patterned flower and the type of the other flower.
|
Pattern Use 2: | The patterned flower — if breeding with a flower of a different type but the same color — has a chance at making a new spawn with the pattern from the patterned flower and the flower type of the other flower, if the pattern is compatible. Pattern compatibility depends on the flower type.
|
Pattern Use 3: | Two patterned flowers of the same type can breed a new spawn where one flower's primary color becomes the pattern color of the other flower's pattern.
|
Exactly how to obtain specific flowers in specific colors does get more complicated. The "Crossbreeding" section covers it in detail. If you are not sure how to arrange your plants, check the "Example Layouts" section.
Official Guide Image
The following flower color guide was posted to the official Discord by the developer Chelsea. It does not show all currently available flower types, but it is still a good explanation of flower mechanics.
(Click the guide to view a larger version.)
Flower Variations
Each flower grown from a Seed or obtained through a
Mystery Seed Capsule will have one of a flower's default colors. Once grown, the player can crossbreed flowers of different colors to obtain new color variations.
Overall, there are 27 possible colors.
█ white | █ red | █ coral | █ orange | █ yellow | █ lime | █ green |
█ warm pink | █ blush | █ peach | █ cream | █ pistachio | █ mint | |
█ teal | █ sky | █ blue | █ indigo | █ violet | █ magenta | █ hot pink |
█ seafoam | █ cloud | █ ice | █ periwinkle | █ lilac | █ cool pink | █ pink |
These are derived from HKIA's master palette, which is a tool the developers use to coordinate colors in the game. Black and gray are also on the master palette, but they are not available in flowers.
A flower can have a pattern. Patterns can have various types and colors of their own.
With all of the possible combinations of each flower type with all of the possible colors and patterns, there are well over 30,000 possible flower variations (37,098 as of January 2025). The game is not designed for the player to get all of them or to encourage the player to try. The goals for the Flowers collection do not require getting every possible variation, and there is no achievement for doing so.
Flowers are mainly used for crafting,
creation, or decoration. Some flowers are used for quests, and sometimes the quests do require breeding for specific colors. The one
crafting item that requires patterned flowers, the
Rare Candle, can alternatively be obtained through the
"Crane Craze" mini game.
Definitions of Terms
These are terms you may come across, here or in the wider HKIA community, when referring to flowers.
double | A term widely used by fan communities to refer to what are officially termed hybrid flowers (flowers with a non-default pattern color). For example, a white & orange speckled tulias might be called a "double speckled" or a "speckled double" in a discussion.
|
hybrid | A hybrid is a flower with a non-default pattern color. It is the result of hybridizing a patterned flower with another flower to affect the secondary (pattern) color. For example, breeding a red & white ombré penstemum with a teal & white ombré penstemum to produce a red & teal ombré penstemum or a teal & red ombré penstemum. The red & teal ombré penstemum and teal & red ombré penstemum flowers would be hybrids. |
flower patch | A grouping of flower plots. When mass actions are used on flowers, it affects all flowers in a single flower patch. Sometimes people refer to a patch as a field, but patch is the official term. |
flower plot | A single spot where a single seed or plant can be planted. |
flower type | A flower's species, such as bellbutton, hibiscus, or thistle. |
pattern | Or pattern type; a rare secondary coloration of a flower obtained by using fertilizer or by breeding patterned flowers. Ombré and speckled are examples of pattern types. |
effect | A special kind of pattern that does not have a separate secondary color. Iridescent is an example of an effect. |
primary color | The main color of a flower with a pattern, or the only color of a flower with no pattern. Sometimes this is referred to as the main color or solid color. |
propagation | When a flower produces new spawns at reset. A fertilized flower can propagate new spawns into any surrounding flower plots that are empty. |
secondary color | The color of a pattern, often referred to as the pattern color. |
spawn | In games, when something is produced by the game, players often refer it to something being spawned by the game. For example, when new seeds (and/or plants) are produced by flowers propagating at reset, the new seeds/plants spawned at reset, or the new seeds/plants are new spawns. |
Composition of Flower Names
A flower name always includes its primary color and flower type. If the flower is patterned, it also has a secondary color and pattern type.
The order of colors always matters. A blue & white ombré bellbutton is an entirely different color than a white & blue ombré bellbutton.
Flower icons in the inventory always show the primary color and the pattern as smaller icons. The pattern color is not shown on the flower's icon.
Growing Flowers
In order to grow a flower, the player can plant seeds. Wild
Seeds from
Merry Meadow are one option. Players can also obtain
seeds as seed packets from
Mystery Seed Capsules and putting plucked flowers into the
Seed Dispenser. When planting a seed or flower, the player will have the option to select from the following three options:
All Flowers,
Seedlings, and
Seeds. Only ones who are compatible with the current biome will appear.
Flowers do not die or wilt if neglected, and they are not harmed by players walking or running through them.
Growth Stages
Flowers have 5 growth stages, but different growth stages can last different periods of time. A growth period is typically a real-time day, with the flower advancing a stage at reset. Watering increases a flowers stage one growth period.
The stages of growth are:
- seed (1 growth period)
- sprout (2 growth periods)
- grown plant (1 growth period)
- bud (2 growth periods)
- bloomed flower (remains until plucked, which reverts it to grown)
Starting from a seed, a flower takes 4 days to bloom if watered daily using a Watering Can. A flower can only be watered once a day. Flowers will still survive and grow if not watered; however, growth takes longer.
Watering causes a flower to grow 1 day faster than it would otherwise. If a flower spawns into the garden at a different stage than a seed, it may not always change stages when watered. This is most commonly seen with newly planted seedlings, which remain a bud even if watered the next day. This happens because some growth stages take longer than others. Specifically, the "sprout" and "bud" stages have double the length of other stages.
Flowers grown in Rainbow Reef are automatically watered because they are underwater.
Patch Management
To reduce the time needed to manage flowers, there are patch-wide actions. The player can hold down an action button for around 3 seconds (shown by a meter that fills up over the player character) in order to do an action to the entire flower patch. This works with Watering,
Fertilizing,
Troweling, and
plucking.
The Fertilizer button displays how much of the item is currently in the player's inventory. If more flowers in a patch need to be fertilized than the player has fertilizer, patch-wide fertilization will fail, and the player will see a pop-up notification informing them of that. The
Trowel always comes with a pop-up notification that asks the player to confirm whether or not they want to proceed.
Currently, patch-wide actions are available by default, but these abilities may require completing quests to unlock in future versions of the game.
Watering can also be done with the assistance of a
Nul wearing the
Sprinkler Hat, which is unlocked through the "Friends of the Flowers" quest. The
Nul waters all the plots in a biome (region) once when the hat is given to it and can water once per day after that, but only if asked by the player. Multiple
Nuls can receive hats, but only one
Nul per region per day can water flowers.
Rain in a region can also water flowers there.
Rain only has a chance of occurring after the "A Clue On The Shore" quest is completed.
Regardless of how a flower is watered, it can only be watered once per day. If a flower is watered, blooms, and is plucked, the plant will still be marked as watered. Newly planted seed packets and seedlings cannot be watered or
fertilized.
Moving Flowers
The Trowel is a tool that allows the player to dig up plants and is unlocked during the "Dig It Up" quest. Troweled seeds and sprouts go into the inventory as seed packets, and troweled older plants go into the inventory as seedlings. Both can be replanted when interacting with an empty flower plot.
Freshly planted seedlings are always at the "grown" stage, and freshly planted seed packets are always at the "sprout" stage. They are both automatically marked as watered and fertilized when put into the ground, but this automatic fertilization does not have a chance of giving the plant a pattern.
However, the automatic fertilization does boost seed propagation and crossbreeding, so replanting flowers is one way to "fertilize" plants if out of actual Fertilizer.
Fertilization and Patterns
The player can use Fertilizer (obtained by using the
Composter) once a day in normal circumstances.
Fertilizer greatly increases the chance of a flower to propagate (produce seeds) and can cause a non-patterned flower to turn into a patterned flower.
Fertilizing as frequently as possible is recommended if trying for default patterns, and flowers should always be fertilized if attempting to breed them.
Blooming resets a flower's fertilization status. If trying to breed flowers, the player should always fertilize or re-fertilize a flower after it blooms.
Flowers with a pattern are referred to as rare flowers but do not have a different rarity in the inventory. A pattern has a 1% chance of appearing when Fertilizer is applied to flowers at any stage. The plant, not just the flower it is currently growing, is what gains the pattern, so the plant will continue to grow patterned flowers after it is plucked. If a seed or sprout is
fertilized and becomes patterned before being dug up with the
Trowel, it will retain its pattern even when turned into a seed packet by the
Trowel.
Unlike most non-patterned flowers, plucked patterned blossoms cannot be turned into seed packets with the Seed Dispenser. However, patterned blossoms, seedlings, and seed packets can still get turned into
Fertilizer using the
Composter.
The default color of all patterns is █ on all flowers except white flowers, which receive a █ warm pink pattern instead. The color of the pattern is also called the flower's secondary color.
Effects function as special patterns that do not have a separate color for their pattern.
Patterned flowers are the only way to transfer colors or patterns between different types of flowers.
- For how to use patterned flowers to breed colors into different flower types, check the "Primary Transfers" section.
- For how to use breed for non-standard pattern colors, check the "Hybridization" section.
- For how to use patterned flowers to breed patterns into different flower types , check the "Pattern Transfers" section.
- For a table of what patterns are transferable to other flower types, check the "Pattern Chart" section.
While Fertilizer can be applied to patterned plants to boost spawn rates,
Fertilizer cannot change a patterned plant's pattern or color in any way.
Image | Name | Type | Default For | Default Example | █ White Default Example |
---|---|---|---|---|---|
![]() |
ombré | pattern | all flowers except event flowers | ![]() Green & White Ombré Penstemum |
![]() White & Warm Pink Ombré Bellbutton |
![]() |
frost | effect | ![]() |
![]() Ice Frost Frostfeather |
![]() White Frost Frostfeather |
![]() |
molten | effect | ![]() |
![]() Peach Molten Blazebulb |
![]() White Molten Blazebulb |
![]() |
trim | pattern | ![]() |
![]() Orange & White Trim Marigold |
![]() White & Warm Pink Trim Marigold |
![]() |
speckled | pattern | ![]() |
![]() Sky & White Speckled Eggwort |
![]() White & Warm Pink Speckled Eggwort |
![]() |
striped | pattern | ![]() |
![]() Magenta & White Striped Petunia |
![]() White & Warm Pink Striped Petunia |
![]() |
patch | pattern | ![]() |
![]() Red & White Patch Poinsettia |
![]() White & Warm Pink Patch Poinsettia |
![]() |
ring | pattern | ![]() |
![]() Red & White Ring Rose |
![]() White & Warm Pink Ring Rose |
![]() |
confetti | pattern | ![]() |
![]() Hot Pink & White Confetti Happadil |
![]() White & Warm Pink Confetti Happadil |
![]() |
iridescent | effect | ![]() |
![]() Warm Pink Iridescent Bowblossom |
![]() White Iridescent Bowblossom |
![]() |
glow | effect | ![]() |
![]() Sky Glow Glowbal |
![]() White Glow Glowbal |
Greenhouse
The Greenhouse has special properties that are extremely useful for flowers. Unlocking the Greenhouse requires the "Grand Garden Gathering" quest, which requires
Lou,
Aro,
Chico,
Marin,
Poco, and
Lutz to be permanent residents and to have completed the quests that they unlock with
Wish me mell.
More information regarding the Greenhouse can be found on its page.
The Greenhouse has these useful properties:
- It has a 100% spawn rate in any empty plot touching a grown or older plant, even without the use of any
Fertilizer.
- Seeds and sprouts cannot spawn by themselves but can still act as a "parent" to new spawns if touching them.
- There is no need for
Fertilizer except to give non-patterned plants their default pattern.
- Using
Fertilizer has no other benefit and should otherwise be saved for use outside the
Greenhouse.
- Even outside,
Fertilizer does not boost the chance of a particular spawn to have a rarer result. The only way that
Fertilizer helps breeding is to boost the spawn rate, which is, as previously mentioned, already at its maximum in the
Greenhouse.
- Using
- It is compatible with flowers from all biomes except the extremophiles.
- In it, event flowers can spawn at any time of the year.
The Greenhouse starts as a 6-plot patch but can be expanded by interacting with its sign and using set amounts of
Worm Tails,
Fertilizer, and
Pollen Puffs.
Available Flower Plots
Flower patch locations are most easily seen in-game by turning on the map filter option for them, indicated by the Flower Icon. Flower patches always require some sort of quest, and usually an Island Visitor as a permanent resident, to unlock.
Region | Patches | Total # Plots | Required Quests/Tasks | Required Visitor |
---|---|---|---|---|
![]() |
11 | 462 | "Curious Caverns" quest (for access)
"Wildflower Hustle" quest (for 1 patch) 4x |
N/A |
![]() |
12 | 258 | "Beach Blossoms" quest | ![]() |
![]() |
2 | 98 | "Fen Flora" quest | ![]() |
![]() |
11 | 259 | "Wild Mountain Time" quest | ![]() |
![]() |
6 | 114 | "Fiery Flowers" quest | ![]() |
![]() |
2 | 94 | "Reefside Riches" quest | ![]() |
![]() |
1 | 6 - 100
(upgrades) |
"Grand Garden Gathering" quest
Total materials for all upgrades:
|
![]() + all above |
![]() |
1 | 31 | "Flowers of our Labor" quest
|
![]() |
![]() ![]() |
1 | 6 | "Extremophile Flora" quest
|
![]() |
![]() ![]() |
1 | 6 | "Dragon's Breath" quest | ![]() |
Totals | 47 | 1422 |
Biome Compatibility
Not every flower can grow or be planted in every biome. The only place that allows planting every flower, without exception, is the Greenhouse, which is also the only area where event flowers can spawn outside of their event periods. If a flower cannot be planted in the region that the player is in, the seeds and seedlings will not appear in the planting menu.
The following table shows which regions allow which plants.
Flower | Compatible Biomes | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
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Gallery
- A visual guide using the HKIA Flower Generator on how to mix flowers to create new colors.
- A visual guide using the HKIA Flower Generator on how to create patterned flowers.
- A visual guide using the HKIA Flower Generator on how to transfer colors amongst flowers.
- A visual guide using the HKIA Flower Generator on how to transfer patterns amongst flowers.